| PART TWO: THE TOYMAKERS Other factors are crucial in determining why we choose to collect the things
we do. All collectors are compulsive, and mated with the desire to accumulate is the
desire to know--the need to learn about the things we love. The hunger for knowledge is
part of the quest; we are only now beginning to appreciate the big picture, and all the
people and events that shaped a century of comic character memorabilia. We are all
intrigued by what drives us, and that story is starting to unfold in books like this one.
We eagerly seek out that world and willingly immerse ourselves in it, sometimes to the
detriment of our concentration on other matters. To people who are not collectors, this
obsession may seem a bit odd, but it is that willingness to be a part of something
fanciful that also defines us.
Possibly the most potent power a collector possesses is the ability to retain a
youthful attitude; the same power also drives the toymakers who create the collectibles in
the first place. Comic characters and entertainment personalities cant become
collectible icons without a carefully planned marketing strategy that directs the
development of these characters, making them available in a wide range of media and
shaping them into a success. There are just as many who are lost to the mists of time due
to a failure of proper promotion, but these too are collectible and sought-after for their
obscurity and historical value; in the mind of a collector, there is a reason for anything
to be worth holding onto.
We basically gravitate to one kind of collectible or another due
to shrewd planning as much as the whim of our heart. These collectibles were, after all,
designed by adults, particularly in the early days of the hobby--the newspaper and radio
era of the 1920s and 30s--and they were deliberately created to entice adults,
drawing them and their children into various promotions. These designers were not only
creating the collectibles, but the need and desire for them, and children were quick to
respond when exposed to the message through common consumer goods like bread and milk,
especially when those were part of that "nutritious meal" endorsed by their
parents. Brand loyalty was filtered down to the next generation thanks to the efforts of
Superman, the Lone Ranger, Mickey Mouse, and hundreds of others, who extolled the virtues
of eating and drinking the right kinds of foods. Interestingly, such a product endorsement
is seen today by some as a "sell-out"--the very characters and personalities
created to sell products inspired such emotional devotion that the adults who grew up with
them cringe to see them reduced to simple hawksmen. Even the familiar strains of a Beatles
song in a Nike commercial provokes more acrimony than brand loyalty.
Nevertheless, back then kids enjoyed simply wearing a ring ornamented by their favorite
character, or playing with a toy ray-gun from some galactic radio adventure. A child might
even feel more confident and superior when wearing, say, a Tom Mix "Ranch Boss"
badge, and that too was a well-planned psychological tactic on the part of the designers.
Children were cultivated as future consumers, but as a by-product of this process, the
comic character market was invented and nurtured, helped along by the men and women who
mapped out its path, and by the children who embraced it and took it to their hearts.
By extension, this century of invention and creativity has actually created the modern
collector as well. Take a look at the past hundred years, and the attitudes of the adult
generations that have lived in each successive decade. As the years go by, and the comic
character market builds and becomes an intrinsic part of American pop-culture, the adults
of this country slowly change, becoming more prone to nostalgia and sentiment, and more
likely to retain their youth well into the later years of their life. By the time we reach
the Baby Boom generation, which is only now facing the turmoil of middle age, we see for
the first time a segment of the population that, while mature, has remained young in
spirit and unwilling to relinquish their hold on the past.
This phenomenon has affected the next generation as well. As mentioned earlier,
collectors of today have the ability to react passionately to artifacts from eras they did
not experience first-hand. "Generation X," the twenty-somethings of the 1990s
(of which I am a member), were more often than not raised by parents who cherished their
childhood and treasured their youthful outlook. As a result, we have been infused with a
built-in nostalgia for their past as well as ours. Naturally, this influences our choice
of collectibles as well, and explains why we are all drawn to the same characters and
categories. New collectors are as likely to seek out items from many decades past, and
this draws the world of collecting closer together.
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